Freitag, 10. Dezember 2010

Emulator Project V

Since last Month i made a huge Progress on my Emulator.
Here are the main Facts:

-Added a Basic Attack sytem
-Added Autospawn
-Added Items: Skin Change Scroll, Globals
-Added NPC Talk
-Added a Monster Respawn Sytem
-Added a basic Guild Sytem
-Added Safezones (Only Monster Despawn atm)
-Added a Autoregister System
-Added Item Drop
-Added a Mod Sytem (ex. is the Damage Mod, you see it in the screens)
-Fixed many Stability Bugs
-Fixed NPC Angle

Enough from Words, now some Screens:


Invisible Mobs..

Attack Testing

NPC Autospawn

Testing of GM Commands - Europe Quest Area

Server Stability Test



Testing of the Level System -- Damage Mod

Respawn Bug, Client got ~5k NPC's Spawns

Sonntag, 31. Oktober 2010

Emulator Project IV

Made some New Stuff for Visual Silkroad.

-Fixed some Monster Stuff
-Added Silk Loading
-Added Item Mall Buying
-Added Monster Select
-Added Hotkeys
-Added Unique Annonce

Sonntag, 26. September 2010

Emulator Project III

Updates since last Post:
-Item-Use is working (Return, Reverse, Pots, Globals are working atm)
-Added Position Table
-Added Skill System
-Added Mastery
-Added new GM-Commands
-Added NPC's
-Added Exchange
-Added Gold Support
-Added Ban

Freitag, 27. August 2010

Emulator Project II

Updates since the last Post:
-Item Movement
-Alchemy (Plussing) [I plan to make a Alchemy Emulator Release. It will be like a Alchemy Game.]
-Fixed Player Movement
-Added some GM Commands
-Fixed Multiplayer Spawn

Dienstag, 17. August 2010

Emulator Project I

In the last days i worked on a Silkroad Emulation Project. It is written in VB.NET and it is based on a Framework from Windrius. The Name of the Project is VisualSilkroad (ViSro). 
Currect Status:
LoginServer:
-Launcher 50% (Didn't look at patching process yet)
-Login 100% (With  Banned on Time, etc..)
GameServer:
-Charlist 100%
-Deletion 50% (Must look with Time)
-Char Creation 100% (Supporting CH and EU)
-Going Ingame 50% (There are much unknown Things at CharInfo Packet)
-GM Stuff 1% (Only support opening Console for now)
-Walking 50% (No Sky-Click)


Thats all for the Moment. I work on Chat and Range Spawn atm.

Mittwoch, 28. Juli 2010

betaPotter v0.5

Sorry for delay but here are the last Versions.


Download

v0.5
-Added Delete AutoLogin Data Button (After this you must set new Data with a Login Try)
-Added a better error handling at own charcter parsing.
-Added the new SWSRO 2 IP.
-Improved the Speed of the AutoLogin
-Fixed this Error: Error at using item! Data: 02-09
-Fixed the Gold Bug
-Fixed Potting on a dead Char (Gives Errors)
-Changed Project Status from Alpha to Beta

v0.4
-Autologin can be deactivated
-Added Autologin Delay Box (Standard: 1500ms)
-Added Packet Log Function (If you have Problems pm me with a attached packet log)
-Fixed a crashing problem
-Fixed item not disappear bug
-Fixed saving of Server selection

v0.3
-Added Bad Status Potting (Atm no support for Things like Stun)
-Changed GUI
-Changed AutoLogin (Much more stable and faster)
-Changed to the Item DB from ZSZC.
-Fixed all Grab and Attack Pets
-Fixed Pet Potting
-Fixed when buying, moving or selling Item-Bugs
-Fixed Programm not listening after DC
-Loader is not included anymore. So you must use your own Loader.