Updates since the last Post:
-Item Movement
-Alchemy (Plussing) [I plan to make a Alchemy Emulator Release. It will be like a Alchemy Game.]
-Fixed Player Movement
-Added some GM Commands
-Fixed Multiplayer Spawn
Freitag, 27. August 2010
Dienstag, 17. August 2010
Emulator Project I
In the last days i worked on a Silkroad Emulation Project. It is written in VB.NET and it is based on a Framework from Windrius. The Name of the Project is VisualSilkroad (ViSro).
Currect Status:
LoginServer:
-Launcher 50% (Didn't look at patching process yet)
-Login 100% (With Banned on Time, etc..)
GameServer:
-Charlist 100%
-Deletion 50% (Must look with Time)
-Char Creation 100% (Supporting CH and EU)
-Going Ingame 50% (There are much unknown Things at CharInfo Packet)
-GM Stuff 1% (Only support opening Console for now)
-Walking 50% (No Sky-Click)
Thats all for the Moment. I work on Chat and Range Spawn atm.
Currect Status:
LoginServer:
-Launcher 50% (Didn't look at patching process yet)
-Login 100% (With Banned on Time, etc..)
GameServer:
-Charlist 100%
-Deletion 50% (Must look with Time)
-Char Creation 100% (Supporting CH and EU)
-Going Ingame 50% (There are much unknown Things at CharInfo Packet)
-GM Stuff 1% (Only support opening Console for now)
-Walking 50% (No Sky-Click)
Thats all for the Moment. I work on Chat and Range Spawn atm.
Abonnieren
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